AI Insights · Timothy · October 2025
Top 5 Shopping Games Performance in Oceania, Q3 2025
Explore the performance trends of the top 5 shopping games on a unified platform in Oceania during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, shopping games saw varied performance trends across Oceania. Here’s a closer look at the top five games:
Goods Puzzle: Sort Challenge from ONESOFT GLOBAL PTE. LTD. experienced a decrease in weekly revenue, starting at around $21.8K and ending the quarter at approximately $18.4K. Weekly downloads displayed an upward trajectory towards the end of the quarter, peaking at 19.2K. Active users steadily increased, reaching over 83.2K by the quarter's close.
Goods Triple Match: Sorting 3D by Guru Smart Holding Limited showed a significant rise in revenue, beginning at $246 and climbing to nearly $2.5K. Downloads also increased, starting at 2.3K and reaching over 4K by the end of September. Active users followed a similar trend, growing from 6.2K to about 10.5K.
My Supermarket Simulator 3D® from Game District LLC experienced fluctuations in revenue, peaking at $3.3K mid-quarter and declining to $1.9K by the end. Downloads decreased overall, with a slight recovery to 2.8K in the final week. Active users dropped from 23.5K to 16.8K over the quarter.
Goods Sort Master Triple Match by Hong Hai Wu Xian Technology Development Co., Ltd. saw a gradual increase in revenue, reaching over $1K by late September. Downloads fluctuated but ended strongly at 1.8K. Active users peaked mid-quarter at 24K and stabilized at around 22.6K.
Hypermarket 3D: Store Cashier from Sunday.gg had stable active user numbers, maintaining around 21.8K to 20.7K throughout the quarter. Downloads varied but ended at 1.7K. Revenue remained negligible throughout this period.
These insights are powered by Sensor Tower, offering a detailed view of app performance across platforms. For more in-depth analysis, visit Sensor Tower's platform.